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Any reason not to just setup shop on the Freenode IRC network where the Unity chat already is? If you're afraid the learning curve for IRC might...
That appears to be what the above example does. Except they're all built into the base model. The problem with that is it doesn't allow you to add...
I have, and I was disappointed by it when I looked into it. Basically, their character model contains all the geometry for all the hair, jacket,...
That's sort of what I'm thinking really, treat the hair like a hat on a bald person. I'm just wondering about how the child relationship is done,...
Not completely sure this falls under "External Tools", though I am using Cheetah 3D :D Anyway, I have a character model already, who's bald and...
Hi all, While I'm good at the programming side of things in Unity, the art side is new to me so feel free to toss in any tips or suggestions...
Apparently. It's not listed on the website so far as I can tell, but I asked for it as a file format on the new Feedback site, and was told by a...
I'm curious - C4D 11 support saving in Collada right? I recently found out that Unity imports Collada too. Has anyone tried that to see if it...
Don't vote here! Do it at http://feedback.unity3d.com where it can be counted! :wink:
S'ok :D I guess it went over my head!
Hrm? I don't follow. I was talking about the search function on the Feature Request page. (I think Aras is right, it seems to do whole word only)
I just created an idea for SpaceNavigator support after searching for "Navigator" and finding nothing. Then I was looking through the list for...
Hey guys, I started a vote for this feature at the new feedback.unity3d.com site (See here: http://forum.unity3d.com/viewtopic.php?t=22460 ) Go...
That looks pretty much exactly like what I did. I was in the same position as you about 3 weeks ago.
The script does indeed have a bug. It assumes that as soon as the audio clip is not longer playing, that means that it has FINISHED playing and...
I think that's making a few assumptions though which I can't find supported by documentation. I'm not saying you're wrong mind you, it's...
I'm not entirely certain it's actually a bug though, at least, not in Unity. I say that because I haven't read any documented behavior that's...
I had the same problem when I went through the tutorial, and I haven't gotten around to reporting it to anyone to be fixed. I fixed it by adding a...
Gotta throw in my own +1 here. Also, I imagine that when you release 2.5 and open the floodgates to Windows users you'll see a lot more demand...
I ran into this problem the other day too. My solution (in C# at least) is something like: if (this != instance) return; At the top of any...