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Heya Arkley, Been messing around and trying to integrate it with our current systems. Got some more feedback. First off, I do think there's...
Heya Arklay, No worries, I know how support can get haha. I was more just bouncing the ideas off to see if I was thinking correctly or if there...
Heya Arklay, First off, thanks for the library! Helps stave off my hunger for true .NET tasks while Unity gets their stuff together, haha. I...
It's happened again on a freshly downloaded setup with new windows (decided it was time for an OS wipe anyway) One interesting thing I'm seeing...
Turns out it was a case of "Did you turn it off/on again?". Reinstalled Unity and Visual Studio seemed to do the trick. Not sure what got corrupted
I copied the repo/project from my working PC to my bad PC, and the problem didn't go away. So, it's not likely a problem with my project, but...
Hmm, I'm on the latest Unity version, and it seems alright using the 4.5 "bleeding edge" mdb generator. Not totally sure? Here's my script: xcopy...
So, I code on two machines, and use version control to swap from one to the other. The core problem is one of my machines doesn't generate a VS...
Hey guys, I'm noticing that flexible width doesn't seem to function properly on occasion? Here's my simple way to trigger it: Make a panel Add...
Hey Groz, Yeah, I suppose my #2 was phrased poorly. Obviously bounds themselves cannot be rotated... but if I constructed a bounds from a...
So, two questions: 1) Bounds are not accurate on uninstantiated game objects, so is there another alternate unofficial way to get it that's more...
You are a gentleman and a studmuffin. Thanks! One last remaining annoyance with the setup is following a reference to a DLL's function shows the...
Hello all, I have a question about debugging DLLs using UnityVS and VS. People are saying UnityVS can debug DLLs, as long as the PDB files are...