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Sorry for the late reply. We already had a workaround for this by moving the text field under the root of the visual tree temporarily (with...
I am using a UXML based template as header for my MultiColumnListView. It contains a text field which should act as filter on the associated...
I am using several features of MultiColumnListView need to know the currently active display order of the columns. Properties like displayIndex...
I too was unable to file a bug report with a small test project. It happens reproducibly with the huge customer's main project
Interesting, we tested on 2 devices, Galaxy Z Flip4 and Galaxy A12. The crash was reproducible on both of them
We ran into a very similar problem when upgrading from 2022.2.11 to 2022.2.20, the stack trace is almost identical. In our case 2022.2.13 turned...
Sounds like the only workaround would be to send a pre-offer request from the Unity App as sender to the web client (receiver) to instruct it...
I did some more investigation on the codec selection stuff and found out that the web client's codec preferences always win. We let the web client...
After updating from 2.3.3 to 3.0.0-pre.5 I noticed that almost every browser session falls back to VP8. The only way to force H.264 encoding seems...
I am working for customer, so the project is not my IP. I have to talk to them before spending time to create a sample project
Using a TreeView configured with virtualization-method="DynamicHeight" leads to wrong item data when scrolling. The effect can be seen with tree...
Looks like we might have a workaround for this by forcing calls to UnityEngine.UIElements.UIElementsRuntimeUtility.RepaintOverlayPanels via...
I filed a bug report, case IN-27575 s. https://issuetracker.unity3d.com/issues/ui-toolkit-is-not-rendered-when-the-player-is-launched-in-batch-mode
I did some more research and experimenting on getting UI Toolkit to work in batch mode but with no luck. Running in foreground and capturing the...
I try to use the output of PanelSettings.targetTexture for a render streaming app that need to run on a server in batch mode. The app works fine...
Hi. I just ran into this issue with an Galaxy Tab S8 on Android 12, Unity 2022.1.23. The only way to use LocationService is to set Active Input...
Now in 2022 you register directly at the TextField instead of its TextInput child i.e.: textField.RegisterCallback<KeyDownEvent>(e => ...);
I can confirm this with Unity 2022.1.b10. If I click at the drop down and press space bar the drop down shows up. If I use Pick Element from the...
Thanks for confirming this. I was still confused about this at the beginning because this is the case where my PC 2 did not fit. But adding that...
It looks like Unity runs IDXGIFactory6::EnumAdapterByGpuPreference for determining the indices. Can you confirm this? If so it would be easy to...