A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Oh I didn't see that method!, works like a charm!, many thanks!!
@reuno Thanks for the ledge hang update, works great!, By the way I have a question about the AI classes: Is there a way to reset the current...
Hello MooseStache!, I have 2 questions: 1) Is there a way to disable some abilities? For example: disable wall climbing but letting ledge hanging...
I'm not a publisher, but as regular Asset Store customer I have bought anything I needed(and more) on the last sale and since then I haven't...
Hello @Tor-Vestergaard, that's great!, Thank you for you quick response :)
Hello @SuneT @jorisshh. Looks really interesting this new inspector tool, and how simplify the process of creating custom editors. At the moment...
The only things, that I'm aware, you can't do with the assets you buy in the asset store are: Redistribute the asset for free Resell the assets...
UFPS has NPCs? Yes and No. Yes, you can create something called remote players (mainly for AI or Network players purposes) using a Wizard...
For example, I come from Dialogue System for Unity (And I'm sure many of your potential users will come from there or from some in-house...
Thank you for your quick reply, jorisshh. Another question, or better said ... a request. Before everything, I know you cannot make an integration...
OK! Thank you for taking the time to reply!
Hello Jorisshh, how are you? I'm thinking about Quest System Pro for a project where I'm using Playfab to keep achievement of users( Quest...
Hello NOT_Lonely, I have a question before buying. The modularity is only regard the interior or can I change the shape of the exterior of the...
Same here. Even though I have bought assets recently and I'm able to buy things in other sites, my cc keeps getting rejected by the asset store....
I'm really excited about the Community Sale initiative. I think this kind of events will help both Indie developers who are trying to save every...