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Hi, We like to drop the Unity Asset Server in 2014, because it's very buggy and is unsuitable for larger teams (20+). We can no longer rely on...
Firefox and Google Chrome presented a roadmap disabling plugins like Unity for good since these plugins use the NPAPI standard. Flash works with...
Democratizing does not equal 'better'. It means an even more crowded App Store and a reduced average quality. A barrier to entry can be a good thing.
the moment subscription becomes the only option, is the moment we will move away from Unity.
Thanks for letting me know. Are there alternatives to do this?
Great, thank you. So that seems like a good flow not having to switch to Safari, staying in the main game.
Hi! Is it possible to open a UIWebView (Safari Browser) on *top* of the Unity game, closing the browser or auto-redirecting back to the game...
Great, thanks for the feedback guys. It's clear everyone has a certain frame of reference of what they feel are good game mechanics and not. We...
Can you elaborate in detail what you find difficult? A keyboard and mouse combo control seems much more difficult to handle to us. And, yes, we...
Thanks for the feedback. Please know that the controls are this way because the client wants to. We can't have the average Joe controlling a mouse...
Hi y'all, Wanted to share you a new game we've developed: Wrath Of The Titans http://apps.warnerbros.com/wrathofthetitans/3dgame/ We've also...
Hi, Just wanted to let you know I'm a bit disappointed with the stability of the v3.5 release. Great, great features (!), but this update caused...
Is it also possible to generate the fonts within Unity? We often still rely on UnityGUI because we need to deal with Japanese, Korean, Chinese,...
Hi! We're looking at this GUI class and it seems to be an excellent component. We were wondering: 1) Is it possible (and easy) to use Unicode...
That is not a solution for web builds.
So where are we now on this matter? As Unity is used by the big boys, this can't be ignored. Basic one-click ubfuscation is something I'd be very...
Thanks Hippocoder! You are absolutely right about the ARM7 only thing. In this case it was a client request but it will be the last game that we...
Hi! We just submitted another game to Apple and where wondering: 1) We have an iPad/iPod build only using ARM6 to avoid a large download. It...
Do not buy this product. The word "scam" came to mind.
Hi! I was wondering if it's possible to constrain Unity physics to 2 axes, relative to the camera, so basically X and Y, and not Z (but...