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You cannot model a character with Unity. You will need to learn an external application to create your characters. Blender is a popular free...
Does anyone know if there has been a solution to this issue in 5.0? I'm still getting the shadow artifacts after messing with a variety of...
I really appreciate the replies, TonyLi. For some reason on my end the IdleIndex just doesn't want to change with this behavior script. For the...
Yes the RandomIdle script is attached to the StateMachine: [IMG] I applied your new code with the debug line to the script and nothing printed...
The IdleIndex parameter is most definitely not changing with this current setup. Also, the transitions you're referring to are the ones from the...
Thanks TonyLi. In addition to what you mentioned, I had to change SetInt to SetInteger and I get no errors (yay!), but the state machine doesn't...
Try checking the animation compression on the FBX (turn it off), and also the FootIK (assuming you're using mecanim). Lowering the animation...
I have been having issues getting random animations to work with the new state machine behaviors. I did my best to follow the instructions in...
Native support for touch bending vegetation would be amazing.
Much of what you requested can already be achieved with this asset. You just have to invest the time and effort to learn how to do it. You can't...
I'm using additive layer blending in my project, with a generic rig character, in 4.6.1, without any issues that I have noticed.
Just edit the audio clip to add the space that you want. If your character has actual feet animation you can also call an animation event to play...
Fantastic! Thanks!
Hey Nathan, since you're here - is there a possibility of adding some type of offset to the "within distance" trigger? Presently, it always spawns...
Has anyone had luck making the NoPlayerInSight trigger use a delay? It's really annoying to have the AI walking toward you in a "Chase" (seek)...
Ensure that the moving bone is selected in the rig section.[IMG] Also how do you have the character set up in game? Are you running any Ai...
Sounds like you need to define the root bone for your character in the "rig" section. Your root bone should also be moving with your character,...
That's fantastic, thank you so much for taking the time to do that! I will study it and try to apply it to my character. Thanks again.
That would be awesome. I'm using 4.6.1 Thanks!
Mecanim.Dev, is there any chance you could expound on this process for Unity 4.x users? I cannot get any of this to work for me. My problem is the...