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got mine fixed with Rendering Type - OS Default previously it was Smooth.
Hello. You probably know Itween.FadeTo changes colors for every child in targeted gameobject. Is it possible to ignore itween in child, unless I...
I got this fixed. I'm using other team's engine. There was a code in engine insides I refreshed my Assets/Plugins/iOS like required and...
Hi guys Yesterday I've encountered the problem and still could not resolve that. MacBookPro Mid 2010 OS X 10.9.3 Unity 4.5.0f4 Xcode 5.1.1 My...
Hello. there's a problem with precision I'm facing while tweening double value here's the code double extraDouble = 100000000d;...
iTween is great! Trying to use it every time it's possible. And still there's quite a newbie question. is there a way to just fadeAndDestroy...
the level of choppiness depends on tiling param. higher - worse, 1 - as good and smooth as in simulator. Don't know the origin of this problem,...
Hello Probably someone has encountered the same problem before. For the first time I started using mainTextureOffset instead of moving my...
I know Xcode 5.1 and iOS 7.1 are still in development so Unity operation is not guaranteed, but I want to point that Latest Unity v.4.3.3f1 won't...