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this message also appears when running a scripted importer on unity 2018.4.11f1 we suspect this causes sever issues with version control of our...
Any news on this issue?
I experience the "mostly black image" artifact even with MSAA turned off in quality settings. [ATTACH] Is there another setting that effects MSAA??
I'm also trying to get a geometry shader working on the Oculus Quest. How did you use a compute shader as a geometry shader substitute?
Bought this on the asset store and it blew my mind! Looks amazing!! Question - I'm trying to record a 360 stereoscopic video of a scene I created...
Joining the above 2 posts - are there any new thoughts or insights on how to compress an animation clip originated from unity? Thanks