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Did you manage to find this out by any chance?
Hello I noticed the multi-storey generation but couldn't see any stairs to link levels, is this something that is present but not demonstrated in...
Hello, Things I would like to see in the asset to help make it stand out: - There should be scripts already present to update the date / time on...
Is this a dead asset now?
I'm confused, where's the asset store link lol
No worries, refactoring to make code more obvious is something I try keep on top of so will be a hard habit to lose!
I had a problem yesterday after refactoring the name of a class after already building a behaviour. The name of the old class was persisting so I...
Hello, I had to make a small change to ConditionalAction.cs to make it compile: public override void Act(T data, GameObject gameObject) (added...
Will give it a bash tomorrow thanks!
That would be helpful, sure :)
The other thing I will be working on is the multiplayer networking aspect. I only want the host to determine certain state data so will be...
I'd be happy to help with any testing if you are after user input
I managed to attach the event now, thanks for the tip on how to get around losing the reference :) I had to create a reference to the gameobject...
Hello, can you offer some advice on how to set up events on prefabs? I've been trying to use this on a prefab character that is used multiple...
Thanks
Sorry, no I just mean if it is being released soon I could avoid buying both versions
I guess I should wait for the new version MM2?
Thanks for the detailed response :)
Hello, apologies if these questions have been asked before but I am trying to piece the info in one place: 1. Can this asset be used to create a...
Hello?