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Ooops was logged into the wrong account, the reply from secret_portal_mike was me!
Thanks so much for putting out this excellent asset I’ve recently integrated it into one of our prototypes, and while its working great in the...
Thanks for the great tool :) In Unity 5.5, it appears to be broken, but the fix was easy. It looks like stuff that was happening in the...
figured it out - its working great! Had some parenting of the rigid bodies that was causing issues
Hi, I have both FinalIK and PuppetMaster and am interested in making a FABRIK controlled tentacle that uses puppet master to add physics on top....
OK, I fixed OffsetEffector. It needs to reset the localPosition of each effector in a PreRead callback, so it gets the correct pose:...
ah, this is pointing me in the right direction. Our UpdateMode was "Normal", and I now see that in your example, the UpdateMode is "Animate...
Hi Partel, We've been really enjoying how easy FinalIK and Puppetmaster are to work with, so thanks for making such a great package! Anyways,...