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Hey, First i want to thank you for this awesome asset. Its by far one of the best. I just have a quick question. Why does the Run and Jump...
hey guys, is it possible to duplicate latest scene that is in build settings in script? thx in advance, joey
hey man with the new code it works, thx mate :D
i copied the script exactly heres the code: using UnityEditor; using UnityEngine; using System.Linq; public class LevelSelector : EditorWindow {...
new unity same problem, i made a folder called Editor in my assets and placed the script in there but still same error
i thought i was but i was using 4.5.1, im updating as we speak
its so weird i have no idea why it doesnt work its inside my Editor folder. and this is the line where it gives an error: string sName =...
i copy paste your whole code inside a script called LevelSelector. thats inside a folder called Editor and i keep getting the same error array...
i get an array is out of index error. on line 32. its this line: "string sName = FillLevels().Substring(FillLevels().LastIndexOf('/') + 1);"
it doesnt work man, get an error that crashes my unity
hmm man its weird, i dont get that error when i copy ure script.
hey man i fixed it for you, your forgot a ";" Happy coding ;) private int maxconnections = 512; private int serverport = 9955;...
hey guys, I am trying to make a editor window that shows me all the scenes that are in the current build. And if i build a new scene and i add it...
hey, do you also have the scripts in c#? the character selection and the lap system? thx in advance