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Heya, just came across a couple of tweets stating that "Camera.main" is pretty much just called "FindObjectWithTag" every time you call it....
We found a solution, posting it here in case anyone else runs into the same issue. Ended up talking to support via email and they brought up the...
Hey, i am using test mode through the Advertisement.Initialize("id", true); Is there a difference between this one and the one on the dashboard?...
Heya, any news on this? Any ideas or anything i could provide still that may help out? Thanks, Sven
Hey, yeah i do call Initialize in the start of my GameManager script (which has DontDestroyOnLoad enabled). This does not need to be called...
Not sure if helpful at all, but i enabled the debug mode for Advertisement, this is the last entry when it breaks, nothing happens afterwards...
Hey, thanks for getting back so quickly! yeah i did try to disable the services integration and use the asset store package, but that didn't...
Hi, i implemented UnityAds into our iOS project today but once in a while they seem to not work and block input to the game until you either...
And some more discoveries! Like i mentioned above, the first GS Success can be either true or false, it seems really random. However i just set...
Couple of new information: I created a new project with Unity 5.5 that only contains an empty scene with the above mentioned GameCenter test...
Unity Version: 5.5.0f3 XCode Version: 8.2.1 iOS: 10 We recently updated to Unity 5.5, mainly for some bug fixes and the new GC Authentication...
Hi, we are having a bit of a problem with gamecenter in our game. Once the game launches, we call the game center login screen...
Did you ever figure out what's causing this? I'm having a similar issue where in some cases the GC login prompt does not show up at all, or...
Hi, we are currently testing IAP in a sandbox environment. All of our IAPs are consumeables (currencies). I'm using the official Unity IAP...
I would love to get a copy of this :)
Unfortunately i lost my website a long time ago, which is why the links all go to nowhere. I had no time updating this yet but i hope to find...
Alright i figured it out, and all i really needed was an A* Pathfinding system and add the difficulty for each room to the cost of each node....
Hi guys, i am trying to work on a random dungeon generator. The idea is to have a grid, place a start and exit point, fill the grid with...
Hey, thanks for the tip. Not knowing that much about colors, i tried to literally substract the ambient color from the directional light color but...
I played around with it for a while but still haven't come up with the results i want. The closest i got is that every shadow BEHIND my model...