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Hey folks, I've been digging around for hours trying to find a solution to this issue, especially when it comes to hand-gestures, and I've come up...
Here you have another model that you could probably open with your modeling applications that has the same problem with the combine....
Hi, I attach a link with a prepared scene with 3 meshes that when I try to Combine them I have the following error. [IMG] You have also the fbx...
Hi, I have an issue with some meshes. They are apparently ok (in the scene, in 3dsmax) but when I try to EasyCombine them, the console says the...
Works like a charm! Thanks!
Hi! Any way to use a [Angle] attribute with custom/clamped ranges? Maybe something like [Angle(0,50)] to clamp between 0 and 50... an so. Thanks!
Hey Pärtel, I'm doing a VR experiment on my spare time and I wonder if PuppetMaster could be extended to work with all hand fingers. I know that...
Ops, I forgot about it. I'm gonna try right now! I'm totally agree with @montyfi about add it to PuppetMaster. Thanks
Hi Pärtel, We love your assets. We use FinalIK and PuppetMaster, but in this case we have a question about PuppetMaster. In the "Hanging" demo we...
Any advance on this? I'm also interested in.
After a lot of work... build 0.179 and hitting Steam Greenlight [MEDIA]
We will release the sneak peek soon... meanwhile: [MEDIA]
Some updates... Testing new InControl Profiles [MEDIA]
Screenshot from BMX The Game. [IMG]
Hi all, We are the guys of Barspin Studios, an indie team from Barcelona - sorry for our english. We have been here as lookers for a long time....
I want to show you my full body IK attempt. I'm integrating it into BMX The Game. I was working on it before Final IK announcement....