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Never mind. I deleted the hidden folder from the project file called .plastic. When I reopened the project I was asked again to create a...
I couldn't find the cryptdservers.conf in the PlasticfSCM5\server\ but I delelted the one from the AppData. I managed to somehow push for some...
Hello there, First of all I'm a bit confused on how those Unity Dashboards, Plastic SCM dashboard which is not Unity Version Control, etc etc...
I did a fresh install of Curvy 4.0.0 with Unity 2018.2.6 and I get this in the Console: [ATTACH] [ATTACH] If I try to re-import again the system...
Just so other people know how to do this. Go here: https://facebook360.fb.com/downloads/rendering-sdk-v1-3-0/ It seems that this version works...
I demand an update from everyone!!
Hey guys! I'm back! I have to update some old stuff to 2018. Can AVPro play TBE files? I saw some settings : [ATTACH] But I'm not sure how this...
BUMP BUMP BUMP! Any ideas how to do this in 2018?
This looks freaking amazing!!
[IMG] I think this works. I had to put that Abort Type to Self. It's a bit hard to debug since it only happens sometimes. So I had to spawn a lot...
[IMG] I have something like this. A problem that I have is that my "currentHealAlly" might become NULL. The problem is that if I'm in "Pursue"...
Email send.
Yea. That's what I was thinking. The target get's to the Fleeing part and it is expecting an Enemy to run away from. Maybe that Repeat task is not...
btw Justin, I'm live right now: http://www.twitch.tv/gamerpet You can see the whole thing in action. NullReferenceException: Object reference...
Hey Justin Bro. Check out this video: https://clips.twitch.tv/BusyInquisitiveNeanderthalLeeroyJenkins You can see that I set up the Sync...
So ... task = e running. Green check icon = task has already ran and returned Success. Red X icon = task has already ran and returned Failure....
That repeater is set up to repeat forever. So the Sycronisation of the variables should happen every tick, yet it ... does not. Bolt =...
[ATTACH] This is the tree right now. Man I had to run on some weird places. The was a problem that the Unit was "killed", but the guy was still...
Well. When the enemy of the unit dies, I want the unit to resume Fighting/Pursuing/Seeking. So a repeater in front of the Sequence that checks to...
Well, the down side right now is that I'm getting that variable Null in two places. For example I'm using BD's "Within Range" action. And it...