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I am using 2021.1 and it works normally I can use dynamic and .Net 4. In the newer versions the name was changed to just .NET Framework but it...
Seems this issue is not solvable for vscode users right? :( Its rather unfortunate that I can debug and use vscode just fine but when it comes to...
@Kurt-Dekker thanks for all the suggestions! Seem al to be very valid!
Okay I found the issue. Turns out just restarting VSCODE and Unity and then opening editor file directly from Unity fixed the issue strange. But...
So I am using vscode with unity and everything looks fine in normal unity classes and Monobehaviour. [ATTACH] but if I want to work on an Editor...
Script on The WaterRenderReflectionCamera using System.Collections; using System.Collections.Generic; using UnityEngine; public class...
[ATTACH] If someone wants to take a look. This is not the best solution I guess but it works.
Okay sometimes I am really not thinking long enough... just adding invisible mirror units attached to the original ones that are in its own render...
Hi all, my Idea: I would like to have a shader that takes a render texture from a camera as input. And splits the texture into rows (defined be...
Try the settings I posted on my screenshot.
Thanks for sharing this because of this I was able to solve the issue in the newest unity version: Using their script:...
2021.1 This is also not working :) The TransformWorldToShadowCoord seems to not work at all so I tried the half cascadeIndex =...
Okay I could solve the issue what I did: - Deleted Camera Prefab and GO - Removed 2D pixel perfect package - Reimport All - New Camera...
So I have written a simple status bar shader (Sprite Unlit Master) but it has strange artifacts in my gameview. I followed this guide for the...
I tought to myself: this should be a feature and opened a feedback thread:...
A simple node that would enable the users of shader graph to create more interactive shaders directly in the editor: Tags Tags should be a public...
@Samael777 thanks installing version 4.7.1 worked for me I had 4.8 installed and this is not compatible with unity! Installing this allowed...
ps: just saw you can also use: "$(ProjectPath)" -g "$(File)":$(Line):$(Column)
I do not use any plugin. As I saw that several people have this proplem I wanted to share a simple solution that worked for me. [IMG] Just...
Updated Code can be found on GitHub: https://github.com/rufreakde/manager.ioc/blob/master/code/_propertyDrawer/Editor/SetterUpdaterEditor.cs