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If by chance you are still looking for people to test ProBuilder, I would enjoy your consideration in being able to assist with the beta....
@JFFM Tidy Tile Mapper looks like an absolutely fantastic tool, thank you for putting your time into building this asset! I too am curious on the...
Very interested in being able to take this script for a whirl, can't wait to see it on the Asset Store!
arrayFieldName.Length is perhaps what you are looking for? You may want to bookmark this page,...
If you could post a scene file where you are experiencing this issue, it would make it infinitely easier to debug instead of taking a blind guess...
Are there no opinions to be had on this subject, am I simply over thinking the logic here?
So I have what should be a fairly simple dilemma to resolve, though I have wasted entirely to much time arguing with myself over it. But it comes...
I would personally take a look into the use of a messaging system for something like this, such as the following on the Unify Wiki: Notification...
+1 For separating the Asset Store from the editor.
@MakerOfGames: +1 - I am currently 24 and enrolled in college at the moment, glad to see others recognize that age doesn't dictate schooling....
MrDuskling; I knew that the idea had been used quite a few times, but I was not aware that it had been so overused. With that being said, a large...
So I've had a few comments off of the Unity Community Forum asking a few questions of the current video posted (11/23/2011), as I have received...
I have been following Guns of Icarus for a short time now, it is becoming a very polished and professional product, keep up the great work!
Below is a fairly low quality video (Blame the video recording software, or my ancient machine) of a Unity3D prototype, possibly soon to enter...
[media] Above is a fairly low quality video (Blame the video recording software, or my ancient machine) of a Unity3D prototype, possibly soon to...
A quick check of the reference and manual would have provided these results:...
This is very easy to do, and I have posted a link from the documentation and the code sample that it provides. Really though, the documentation...
n00body, have you looked into using the ExecuteInEditMode() attribute? Documentation Page (ExecuteInEditMode)
I am too running a Mac as my development machine, so I don't have access to 3ds Max either; but through following the above links to the...
I would offer you this spreadsheet to read as an answer to the advantages and disadvantages between servers [ link ].