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OK, bought today. Having fun showing my son. How do you get Ragespline prefab objects to lock themselves and not tumble in 3D? For example, a blob...
I'm trying to ray cast when I tap the screen to see if the ray cast collides with a game object. Problem is, the object might be behind an OnGUI...
Thanks Alexey, that's good to know. Is that tweaking of native code only in the AppDelegate.h or .m file in the loading functions (that might be...
Is it possible to modify AppDelegate to show Apple's default activity indicator/spinner during the static background load/default scene? I'm...
Thought I'd jump in ... to echo RobbieDIngo ... I had an app rejected last year because it took 7.1 seconds to load ... Elapsed total CPU time...
Err, never mind, forget it. Guess I didn't explain well enough. Sorry for cluttering the thread.
I have a help request. I am unable to get a simple function working, probably because I'm new to C#. Using Prime31's UIToolkit I've run into a...
Anyone?
I'd personally like to see stuff sold in the Asset Store come down as packages, not get unzipped into a current project. Make it easier to...
Using Prime31's UIToolkit I've run into a simple problem I can't solve ... I need one of two buttons to dim if a variable is above or below a...
Thanks. Your UIToolkit is working very well for my minimal needs. I'm having issues getting the buttons to be recognized outside the start...
One question ... if I have in void Update () a statement that says ... if (foo == 1) { // dim this.UIButton I declared in void Start () and...
Final quick question ... are the UIButton components draggable/moveable if touched and held and dragged?
Got stuck at work then my monthly board game group. Purchase coming shortly. Bought through the Tornado Twins site, gameprefabs. Didn't see it...
Since most of the coding I do is fairly basic, I have managed to get some handle on the very very basics, and got buttons working for our current...
Uh, I have one in my yard and I'm pretty sure is "Forsythia" with the O and R reversed. Just saying. Very lovely work.
OK, thanks. No, these aren't traditional maps, more like lazy area maps and just a prototype of an idea. I will post a screen shot later....
Bought for Tiles and Terrors. Thanks!
No, no, not torture. I'm barely a programmer (as many here over six years will attest) and JS was my original background. The C# jump is a chasm...
Awesome, awesome work. Can I make DemoScene.cs in your vid a JS script instead? I wasn't sure.