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Another question is what's the best way to await multiple handlers from BEHealthKit? For example if I want to read multiple statistic types (e.g....
After looking at the documentation, it claims to support predicates for ReadStatisticsCollection. But when I check BEHealthKit+read.m, the...
Hey I think anchorDate isn't working properly for ReadStatisticsCollection(). The results returns all data and not just from the start of the...
You're right. I've encountered this exact same problem now. iOS resets to 0 on every app restart but Android doesn't... No idea how to use this...
how the heck do you have the Web Client that's auto created by Google Service? I've seen it generated before for an older project that used...
How did you manage to get it to accumulate steps on Android while the application is off?!
Hey before I buy this was just curious if it's been tested to work properly with iOS 16 yet? Thanks!
Is there a VOD anywhere of this stream? I can't find it on youtube.
Bump for a 3D URP template for mobile. It's been a year... It should be relatively easy to adapt the default URP template to mobile, but I can't...
Any idea why there's a slight gap between my character controller and the ground? My enemy character is also floating slightly above the ground...
Can anybody get this to work? I keep getting a Win32Exception: Win32Exception: %1 is not a valid Win32 application.
This is related to your inventory system, but could you clarify what's the difference between "Target Inventory Name" and "Target Equipment...
Hey any idea why 2 pools are being created for one weapon? After tracing the code a little, it's something to do with setting an object in...
Actually it seems like WeaponAim.cs is trying to unhide the reticle whenever the game is paused but that functionality is bugged. Timescale is set...
@reuno are there currently any functions as part of TDE to change your cursor from reticle to a regular mouse cursor? For example currently if I...
I'm using 2021.1.17 and based on a message in this thread, Search should be built into Unity in this version. However, I can't find any reference...
hey there's an issue with the Health.cs script causing problems with setting my character's material colour to black. During initialisation, it...
I've been waiting for years for URP to be properly production ready. If you read any Unity staff's messages they all seem to imply it's ready but...
@reuno Hey just out of curiosity, do you have any plans to update the shaders in the MMShaders folder to support URP? A lot of them seem really...
Ah I'm a unity dev as my day job, I know how to integrate a separate AI asset. I think what I was trying to ask was if the AI "module" of your...