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Is there a sample API usage somewhere?
another example. [ATTACH]
Hello, why is umodelerize making such nasty polygon edges to my various meshes? [ATTACH]
Hi it looks ok now in latest uModeler version
[ATTACH] how can this settings window be fixed?
a lot of errors importing it into 2019.4.3f1 today scene TEXDraw-07-TEXInput not working NullReferenceException: Object reference not set to an...
todays error from Umodeler: (unfortunately I get a lot of various error messages from Umodeler these days) I simply want to pull the top polygon...
hi there, what are the commands to delete all current storage (similar to EasySave's Clear Persistent Data Path.)
no, it is from the middle of the mesh, after using the boolean tool, it "shines" through. Anyhow, I did it all over again and it went away.
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Hi, after using the boolean tool to make some windows in a wall I can see the triangle lines (only one of them actually) shine through like a...
hi, I would like to use the SWS to move a character (with a rigidbody, gravity disabled) along a roof of building, then at the edge, enable...
hi, I have splinemove and MoveAnimator on a character, but if I set the speed to a higher value in code, the character just "spins" on the floor...
hi, is your current version working well with 5.2.3 ?
yes, I was thinking along those lines, using a List
hi, how would you spawn a random prefab, only once, then remove it from pool, so the next call picks another prefab?
how come it takes a float as an index? (from your website). What if I wanted to go to 3'rd last index, how would that be done? (using...
hello, how do I kill an ongoing path tween when it collides with a 2d collider, and I directly want to use GotoWaypoint after collision...
...and how to move on a path of Vector3 values, with constant (chosen) speed, regardless of how many waypoints in the array...(the waypoints are...
hello, I couldn't find a sample on how to rotate a RectTransform with an image component around the z axis, any idea?