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I am trying to figure out how to control the animations in a script with SM2. here below is my script but i want to find out how or what do I...
no, just to have the same camera viewpoint, exactly the same
i figure out what was wrong with me.......... i had the lock on to not auto rotate the view on the iPad. So, user error
can you control the paragraph spacing between the text lines with GUI style?
// The position on of the scrolling viewport var scrollPosition : Vector2 = Vector2.zero; var stringToEdit : String = "Hello World\nI've got 2...
is there an easy way or example out there to create a scroll bar and text next to it? l.
if you create a button with the height 44 pixels and you run this on the iPhone 3 the size is okay. When you run this on the iPhone 4 it looks...
Generate Debug Symbol -> where do you find this?
what is your advice to get the same camera setup from Maya/3ds Max in Unity? lesfundi
why in both cubes? I did it on one cube and added to moving cube rigid box with kinematic and that did the job.
in the scene there are 2 cubes, one cube the a script on that move toward another cube and hits it. When the cube hits the other cube, both cubes...
that trick did't do the job for me. I am using unity 3 and the latest xcode
i am using unity 3 and the lastest xcode and i still have this problem. Any solution
http://forum.unity3d.com/threads/74502-75 -> you wanne make 75$
if(touch.phase == TouchPhase.Moved) beingMoved != null) { -> there is problem with this line?
this works for on the PC/MAC. HOw can I can this to work on the iPad? I want when I hold down a button, i can move around my object in this same...
I have a scene with objects in centre of the scene and the camera is looking at the object. I looking for a script so I can move my ringer around...
what is the best way to have a texture as button? Gui.Button with GUI.skin Drawtexture ...?
are you all using the beta version of unity 3 for this to work?
just flip value from 1 and 0. :-)