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I should also maybe add that I am using 4.6b20
I have a scrollrect, and it has some content inside it. specifically a handful of UI.Text objects. Everything is generated at runtime, the text...
I will do a bug report tomorrow. It is a tough one because it works on most devices, and if I install just the APK on our in house test devices...
Did you guys ever solve this issue? We are having almost identical problems. The apk+obb works on most devices but some get into the first scene...
Wait, we did have a 3rd party plugin, a big one: FacebookSDK. (dont know how I missed that! :-) In any case, the FBSDK seems to link in the...
We just got rejected for this using 4.5.2 and no third party plugins
Yeah, Studio Bento (the folks doing the documentary) are part of the indie dev scene here in Melbourne and are a really great team. They are...
I wish that were the case. I can do a build with my version of 4.2.1 Pro with Android Pro and it will happily ignore my device lock settings. am...
Hey All, I have a cross platform game that supports iOS and Android and also supports both portrait and landscape. All of the code for...
I am having this exact problem as well. create a brand new clean project, create a render texture. crash. Mac OSX Lion. 10.7.5, unity 3.5.6f4 pro...
Hey Ferazel, The code above is running a coroutine. Also I will definitely send this off to Unity support, I just wanted to put it out to the...
I have been fighting with a hard to find bug for awhile now. I have an intro cutscene that plays on app startup the first time. You can tap to...
One thing to check is to make sure that you have compressed the video properly. Just because it is an mp4 doesnt mean that it has the right codec...
Ok, so I spent nearly a half an hour writing the above post. I double checked everything to make sure I wasnt being a jackass and doing something...
Hey All! I have been banging my head on this one for a few days now and I am hoping someone here can help me out a bit. I am doing Android...
I am now getting this same problem on my Mac Pro. If I set my app to play fullscreen it crashes straight away, if I set it to start in windowed...
Thanks Oliver, we are using flurry, and it is a slightly outdated version of their API. I guess I will just update it and resubmit and hope for...
Hey Guys, We are having a similar issue (I just posted to the unity answers site too, hopefully this isnt too spammy) Anyhow, here is the...
I am having this same issue. Whenever I change the font material color to something besides white it works fine until I save that scene, then...
Ok, I sorted it out. Perhaps this is a bug, or perhaps this is just a best practices issue. Anyhow, the problem is that the box colliders I was...