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The problem has been fixed. Thanks to the trillions of people who tried to help. [I know that not many people look in this section of the forum so...
I am using the new Canvas UI. There is no raycast script. I think the the Canvas feature uses / gives a raycast of some sort to the mouse...
A bump in case someone might have a solution for the problem.
The canvas UI collision is not working properly with the raycast of the mouse. Visually the UI elements are much smaller than their collusion...
I cannot not see the bones unless I go into Rig, Configure. Is there a setting I need to turn on to see the bones when working in normal scene view?
I cant reveal bones to even begin testing anything. I remember bones used to be visible in older Unity versions. I think this is the biggest...
I am trying to design a damage system for my game. I guess it is the same as any typical shooter game where you can damage body parts. Iv looked a...
Technically I don't know. But it looks like you only animated the starting frame and the mid frame. You seem to have left out the ending frame. So...
Are you using Mecanim or Legacy? Unity has 2 animation system. Legacy is the old animation system - I forgot how it works. I have been using...
Been absent from game dev for a while. Hoping to get back into it soon. theANMATOR2b, ill look into those links. Jself, the last time i worked...
I am animating with 3DS Max What could cause animations to play only partially? It seems likely that it is my rig setup, perhaps my hierarchy...
Hi everyone. Just wanted to show my 2.5D game that I started working on this month. Its my first 2D game. The game is focused on combat. The...
Mecanim. For the same reasons that JamesLeeNZ gave + infinitely more reasons not given and or forgotten. The only good thing that anyone ever says...
Just gave it another play. I guess the game just need some polishing on the animations and the coding of the animations themselves so they execute...
Thats a lot of work on Ninja Brothers. Its a bit broken overall though but still a good effort. Personally I would change a lot of things. How...
Yes a Krishna game character in a game engine would be conscious and alive. Everything is conscious and alive in their own way whether as a whole...
Its all up to you mon. You can do it however you want. There isnt a standard or a usual way.
I have been looking for examples of game developers who have put Mecanim to good use and perhaps have demonstrated how great mecnaim is according...
I assume mecanim is built to do that. I am not sure if you have any other options. Mecanim does a bunch of things for you and even offers options...
I also have the same problem with re-targeting my skeletons/rigs to mecanim's humaniod. Every bone is pretty much ever so slightly offsetted to...