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Thanks abotrix, some detailed stuff there, that should get me started.
I'm trying something a little unusual with this and appreciate any tips anyone may have. I'm playing around with making a Live Wallpaper that acts...
Thanks Breathtaker. Am I correct in thinking that an error like the one I posted can show up in the Android Studio console but will go away once...
I'm still getting familiar with Android Studio and building for Android so I'm probably missing something silly here but after following the...
As far as tablets go... Kindle Fire HD is an excellent device for the money. It's coped with everything I''ve thrown at it (keep everything as...
Thanks for that answer, it clarifies things for me. I've been a little reluctant to upgrade SL as it's been rock solid for me and I'll be sad to...
Took a bit of a break from iOS development and have been messing a round with some new game ideas. I feel i've left 'the loop' a little and i'm...
Nice. Keeping an eye on this.
Ha! Like it. Yeah, and when it fails to work until it's patched with a 1.5 gig file, it's Molyneux.
Hey Stephan, Thanks for that answer, and the effort you put into that video solution. I had originally tinkered with such a front/back solution...
Hi all, really hoping for some techy help here, it's a hard one to explain so I have pictures! I'm trying to drop RigidBodied spheres onto a...
I know the Vita's bombing but it's a real shame, for me it's the most interesting of all the mobile devices. Hard buttons and front/back...
Be great to have Unity working with Sony's sdk. Is it feasible ?
They look great, good work! Are any of these suitable for iOS, or possibly open to modification for mobile devices ?
Hi, I'm using the JS code provided by cherub earlier in this thread; var rotationSpeed = 120.0; var translationSpeed = 10.0; var...
After some searching and failed solutions I found that simply deleting your Temp drive from your assets folder did the trick.
Suddenly yesterday I lost the ability to Export my code as a package as it came up with Error while exporting package: Couldn't create pathname...
Well I stated I was starting 'dabbling' with text files, and I had decided on using TextAsset :cool: ...although the other scripts suggested are...
I'll have a go at the above suggestions. I did hope to keep it a little more basic and avoid the IO.system, would that be possible? This is some...
I've only just started dabbling with reading from text files as I wanted a way to store my game data. Basically my text file holds a load of...