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I set the render queue of a model's shader quite high (3000) for use with a depth mask and SSAO stopped working on it. Any idea why?
I have a new empty project in Unity Version 2017.2.0f3 Downloaded Mesh Materializer from the asset store - seems to be up to date. Everytime I...
Ah yep that was it. I feel silly now :P Thanks!
I'm having some problems getting cInput to work with any axis inputs (xbox OR ps3 joysticks). I created a new project with nothing but your...
I have a setup where I use a raycast to grab and attach rigidbody objects to the player using a ConfigurableJoint. This part works. The problem...