A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
uniform float4 _MainTex_TexelSize where is the value of the float4 _MainTexelSize from?
but i have do something test.i write a simple shader,the object only Edge detected when i write "RenerTye="Opaque" or...
the image effect of EdgeDetectEffectNormal just work on the object which is diffuse,if the object is using a shader that have the...
player.cpp is a c++ file in UnityEngine i guess,i just do something in c# script
so, what do get? how to fixed it?
actually the loop is not from the logic script,i guess it happen when i have unload the assetbundles and destroy the asset.but i have no ideal how...
PlayerLoop called recursively! (Filename : C:/BuildAgent/work/f724c1acfee760b6/Runtime/Misc/Player.cpp Line:1201) unity web player...
thanks man, it worked.
the only one interface for frame rate is "Application.targetFrameRate" in unity,is it the key? as you're right,the frame rate is low,because...
Device.Present (Total) 32% (Self) 28% what's the problem?
my web player shut down,then i got the log : " 110411 11:36:36 Setting error display: 'The content was stopped because a fatal content error has...
i have got this too.........................there are thousands of assetbundle in my project,all the assetbundle download via WWW... i think...
up
if the file can't delete,the cache of the IE will get much more big.. that's so bad
i just want to protect the contents of the assetbundle being download ,i don't want it be reused by other unity application...
the assetbundle can be loaded by the unity application from anyone else,that's so bad.. how to keep secret?
i know the trick between material and shareMaterial,but i have no ideal how to control this when making key frame animation, i can change the...
thanks for reply. you are right the new instance of material will cost the memory,but i also find that the key frame animation materia is always...
what about the assetbundle.... all the assetbundle can be load by other unity application,so some one can get and export the resource from our game