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Hi Guys, I'm working with 0.14.1 ml-agents and the penguin demo. I can't seem to get around the PenguinAcademy override of InitializeAcademy() in...
running into the same SerializedObjectViewPropertyBag.cs issue. any solution yet?
Hi Dradb, are you using the unzip, update JS_SOUND_INIT and rezip technique?
@Marco-Trivellato , The replacement to JS_Sound_Init as you described installed fine. I had to change the permissions down the Unity path to allow...
@Marco-Trivellato , just made the patch myself. Thanks. I had been chasing the mobile safari audio mute issue and though I had killed chrome...
Hi Jason, I followed your earlier post but could not figure out what you meant about the Alpha value. What I ended up doing that got the...
Anyone running into the particle effects rendering as blank squares [ATTACH] Do I need to adjust a setting? Garry
Hi Hedgehog team, just updated easy touch to the 5.0.13 and now I am getting the following error: NullReferenceException: Object reference not...
Rolled back to B21 to be sure I had not broke something in my project. Ui buttons work fine again. Definitly something broke in the UI button...
Hey Guys, Anyone else seeing this? I upgraded to the 5.4.0B22 release. and now when I play my project in the editor and click on UI buttons I get...
thanks for your quick response I will apply both changes later today and let you know how it goes. Garry@crazybeardentertainment.com
Hi, I have my same moonshot project building on android and the crt effects are not showing at all. The build completes fine but does not show the...
[ATTACH] I have a question, I am using it on a game that has a screen with a scroll view. It does not seem to affect the panel the scrollview...
I wish to use quickedit to delete some edges on a mesh of a building. I can't seem to get quick edit to delete an edge. I highlight the edge (it...
Hello Pixelcloud Im getting the following error when importing 2.7: Assets/2DColliderGen/Editor/GenerateColliderTK2DHelper.cs(528,73): error...
Hi, I have a question for the group. I am using DunGen for level generation in our game SpaceJoe. The challenge I have is that when the player...
Hi Eric, I plan to use Vectrosity 5 to mock up vector based CRT screens as special effects in an Indie Film called Moon Shot, currently on...
Tom, you where right, I had an older version of Forge3D ForceShield in the project and it had a class defined as button. fixed it with an update...
Hey Tom, Great bunch of shaders, I look forward to using them in Space Joe. I ran into one problem I need assistance with, I loaded uber following...
Ok. that is interesting. I will switch to reading the data from a file. When will the version 5 update hit the asset store? Garry