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Hello, jamieniman. after latest update i've had a problem: i'm drawing some bones then i click 'right click' to start new joints, then i select...
Thank you, now it works like a charm :cool:
Hi, Jamieniman. I bought this asset recently and have some problems: it seems that this extension works only with tutorial file 'PuppetMan.psd', i...
looks adorable, i'd love to buy it
Chris, i bought 'After Effect Importer for Unity' asset to use it as 2d animation tool in my project and apparently this asset didn't work with...
Hey, Chris, is it possible to create a menu in menu manager, which will pop up on hostpots to show the items the hotspots contain? for instance,...
This sort of question was asked a few times, and i find the explanation given by MaaS very profound:
Just check your 'Hotsot' menu properties in Menu Manager and in 'Position' property change 'Appear At Cursor And Freeze' to, for instance, 'Follow...
hey, guys, what's the easiest way to make a flickering 2D light?
no, not at all, you can bake a navmesh in Unity Free as well. You can easily access it in Window -> Navigation -> Bake
It's easy-peasy: enter 'PlayMakerIsPresent' into the 'scripting define symbols' text box, located in Edit --> Project Settings --> Player
If i'm not mistaken, you should use 'Rigibody' script instead of '2D Rigibody'
Tutorial about Menus would be really helpful
"New 2D "Moving and turning" mode: Top Down - use to work entirely in 2D" -- Hooray! Hooray! You made my day
Chris, i'm having a prboblem with the Player's scale: the closer he moves to the camera, the bigger he becomes. What am i doing wrong?
i'm developing an isometric adventure as well and almost everything works fine, but setting up the navmesh segments is rather messy, cause i have...
the new tutorial has been very helpful, navmesh turns out to be not so black as it is painted :cool:
Hey lads! I just can't realize how to use NavMeshSegments in 2D, because NavMesh requires z-axis, which is quite useless in 2d projects.
If i'm not mistaken, it's not a unity project, Stasis is being developed in Visionaire Studio.
The asset is splendid and totally worth its 70$. the only issue may concern to dialogue system, which could be a bit more intuitive, conversation...