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Thanks for the kind words! Not sure yet if I'll ever go back to it but who knows :) Absolutely! When I was working on this game picking colors...
It's been a while I've posted here as I was working on a project that wasn't in Unity for quite a few years but back at it again with a sequel to...
Sorry for resurrecting such an old topic here but was surprised to see I never replied to the last few posts :O This version of the project is...
I updated the game to tweak some of the puzzles and also make it framerate independent! I started planning a sequel quite a while ago, finally...
I added a gameplay teaser video to the first post :)
I made a list of all video game and other media references/Easter eggs in the game! Nonsense at Nightfall - A list of video game and other media...
For those that prefer Game Jolt over itch.io, it's also available there now: Nonsense at Nightfall on Game Jolt
I wrote a short postmortem sharing some analytics data, a playlist of all let's plays on YouTube and more! Nonsense at Nightfall - Thank you all...
[IMG] One night you can't sleep and decide to take a sleeping pill. What happens next is unexpected... Nonsense at Nightfall is a short and...
It might be possible with SpriteMasks but I don't think it'll be very optimized.
I'm just really passionate about game development and pixel art that I want everyone to make games that are truly pixel perfect :D I could sure...
Looks great :D I'm not so sure about the title though, as it always makes me think of Super Smash Bros. I don't think there are any legal issues...
I've wondered the same thing in the past but as far as I know it's not possible.
Yes, that's how I do it too :) I'd love to see what your game looks like! Have you posted any progress somewhere yet?
Still planning on releasing an asset/article in the near future so look forward to that :) I'm currently focusing on finishing Nonsense at Nightfall.
As you've been working on this project since mid 2015, is there any progress you can show so far? :)
Yes it's possible. Just set the Draw Mode of the Sprite Renderer to Tiled (instead of Simple) in the inspector :)
It's been quite a while but I'm determined to finally complete this game I've been reworking for ages :) [ATTACH]
It's been a while since I've worked on the asset or with Unity in general but I'll definitely get back to it :)
In case you haven't found it yourself yet, I think the problem is that the colors you set in the inspector have their alpha set to 0 which means...