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Hi, after importing TM into a blank new 2D unity 2020 Project i get the following errors: [ATTACH] Did i miss something here?
Since Laniakea is now about 1 year in development, I want to give you a first litte alpha gameplay video to show you the current state of dev. and...
Hi, I really like the cInput System. Paid for the ProVerson. Very simple to use. But now I encountered a strange problem and I don`t find the...
I started a Discord server where you can follow the development more directly. There I will discuss and share ideas, media for game together with...
Hi all! Since LANIAKEA is a one-man-project I could use a little help with Alpha- & Betatesting: So I’m looking for people who are interested...
Hey ho! Finally, next update of LANIAKEA is here. V0.2.1 is a big step forward for the demoversion of the game since the complete map/world...
Built patched to V0.1.1
Thx, yeah Laniakea is inspired by this game. I still love the original. Firt playable TechDemo now available: DOWNLOAD:...
Hi, this is my first real "bigger" game project I started this year some weeks ago for training and making games with unity. "LANIAKEA" is...
How can I produce a random rotation on my trees/stones so that they all don't look in the same direction?
First playable "Technical-Alpha-Test V0.1.2"
*updated to part5*
*updated to part4*
*updated to part3*
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...just for testing purposes: This solution seems to work (for now :-) )! Thx! But will try Timelog's solution next.
Hi, unfortunately I got the following error msg I can't handle at the moment: "NullReferenceException: Object reference not set to an instance...
ok...thx :-)
Hi, Every "Enemie" (GameObject) should have an own path it should follow. So every Enemy got a list of childs (= node1, node2, node3,...) which...
If you add the particle System as a Child to your player and align it "to shoot backwards". the PS should always rotate with the player in the...