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Hi guys I was really happy when I found this shader on the wiki I figured it would be exactly what I needed!...
hmm you've pranged me out now, I think it's safe as its a personal project in our own time not an official one. But I'm gonna take the link out...
Link removed for now
congrats on the new version unity people, the new features look great. Really great. I was curious, any updates to the physx core? Soft...
just wanted to show my interest for the GUI kit you mentioned earlier Brady. Keep up the good work :)
great little game for kids with a nice theme , well done!
hehe that was brilliant, that guy was good. This guy wins tho I think http://www.youtube.com/watch?v=JrPNPLFXP40&feature=related
Very promising game :) I like the gameplay and having to build the towers by running around is a nice twist on the classic tower defense gameplay,...
same problem here! unity 2.6 pro on snow leopard
just what unity needs! I think there's been some requests for this on the feedback site so well played for filling the request. I like it, and...
oh well, plan b it is. Thanks Nicholas for the info
I noticed you can have more than one fixed joint on a single gameobject too. Don't know any others off hand
Yeah this is when the inspector is set to normal mode. It seems that by adding an override to add functionality to the panel forces it to display...
try saving out to a transparent 24bit png. I've had problems with pre/non multiplied stuff when using .psd files.
Hey guys, there is an odd behaviour of coding your own unity editor scripts. I'm trying to override the transform functionality to add a few...
Well I decided to post some results from some testing. All tests were done on an intel core2duo 3ghz imac with no rendering, just physics....
Quite simply, which one is more expensive? I have a scene with about 10000 static colliders, they can approximately be boxes or capsules so its...
your move crytek
Similar behaviour here, unity 2.6 pro on the mac, tree colliders aren't in correct positions when tree instances are added through code. (Terrain...
awesome :) grabbed it! good work unity team list of new features looks great