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Unfortunately not. I didn't do too much more digging, but I have yet to find anything.
I theory this will be fixed in 2022.3.20f1
My bug report only focused on the missing functionality for the middle mouse button and Unity responded with that issue so I assume they are...
I submitted a bug report and they got back to me with this issue link.
It appears to work in 2022.3.12f1 for me but not 2022.3.14f1. Checked both macOS and Windows editors.
Did you ever hear anything back on this? I'm still encountering my issue on 2021.3.30f1 :(. Anyone at @Unity have any thoughts?
ugh :(. Please do share if and when you get a case number so I send a vote that way. This has been plaguing my project for a long while.
Was this ever fixed? My world space UI (via custom pass after post process) gets clipped like crazy with either FSR enabled or DLSS on 2021.3.30f1...
Just adding that 1.21.15 still outputs the following errors on 2021.3.x: Missing built-in guistyle ToolbarSeachTextFieldPopup...
I can confirm that your project indeed works fine on windows and spews errors on macOS & Linux. Absolutely worth submitting!
Setting the prefab to 0.01 does appear to fix it on my end. None of the prefabs in my project should ever hit a 0,0,0 scale though, so I'm...
Opening the RigidbodyBug scene and pressing play yields the following error spam in the editor: Skipped updating the transform of this Rigidbody...
Interesting. Well if you come up with something I would love to hear about it!
On one hand I'm relieved it's not just me. On the other hand I have little hope of this being resolved. My project is unfortunately too big to...
Every entity in my game has a 0.25 radius spherical collider (with kinematic rigidbody) spawned with it on the server (the collider object is a...
My game uses a number of Addressable bundles that we package up and distribute through our own patcher outside of the actual game client. Some...
Just verified that this is fixed in 2.9.4. I really appreciate you taking the time to look into this. I honestly thought 2.8.9 was the latest...
Thanks for checking on this! Is CM 2.9.x available on Unity 2021? For whatever reason 2.8.9 is the latest version showing for me in the package...
No worries on the delayed response! While I wouldn't entirely rule it out, FreeLookZoom just changes the orbit radius based on mouse wheel...
I am also having difficulty figuring out how to properly do this. We manage our own downloads via a different application and I would like to...