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The GUI button titled "mylevel" in the following script will only show in the unity game view and not when you compile it into a standalone exe....
i managed to fix it by adding gameObject.Find to force it to look in the right place. i believe it was finding the raw script with nothing...
ok 1 day on and i have problems again. when testing with this script it works fine var script : path1; script = GetComponent("path1");...
ok thank you very much that fixed it. I'm sure i tried the if statement with that and same problem but ohh well. i am very grateful for your help.
I'm not quite sure which scripts i should be posting but here is the little bit i have to try and get it working before implement it into my main...
there definitely public variables. the error that I am getting when its trying to compile the script is "It is not possible to invoke an...
These seem to invoke functions rather than access variables. They state do not work with my booleans when i try to use it
how would i access a variable from a script on a different game object? The variables are either booleans or objects set in unity with a...
I want to change the direction of an arrow and a boolean when a GUI is clicked on. I have looked into GUI.toggle but so far unsuccessfully.
i want to get my characters to check a boolean when they collide with a waypoint. this variable defines which out of the 2 possible ways the unit...
the point is i will have groups continuously spawning and then the player will have switches to send them down different paths so i don't think...
i want to get my character to check an IF statement when he gets to a particular waypoint and then leave it alone until he gets to the next...
I have looked at A* but what i run into the same problem of how do i switch to the other path when i want to. Obviously I'm very bad at coding...
I'm really not understanding what you are getting at. I know an array of positions is a predefined path, i already have that in the script in the...
I'm quite new to unity and very limited coding experience before, and none with java, so i have no idea how i would make them. I believe i have an...
i have a movement script that uses waypoints to tell the characters where to go and i want to adapt it so i can switch the units to a different...
I'm trying to script some movement in 2D by moving via preset points. Is there a simple way to make them move to a coordinate or object then move...
I've just started to use this for a project im working on and im getting a problem with the AIFollow.cs and im getting the following error how...