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I'm currently using the boat attack water which has a float of 0 to 360 for the wave direction, curious if this is doable with this system, and if...
Is it possible to change the direction of the water in real-time, for something like high winds/storms?
Dumb, overly complicated pricing model.
Thought I was the only one that noticed this. I'm on 2020.1.0b15. When I deleted the library folder everything was actually pretty fast and slick....
Always funny to see people defend Unity and try to justify the absurd reason of not having an openly accessible editor theme for everyone.
Still looking for info on when it's an appropriate time to release an audioclip. Right away, when the clip is done playing? Some other way? And...
I have a similar question about handling audio that hasn't been answered by anyone....
I'm new to Addressables and I'm looking for info on how I'd go about loading audioclips at runtime. I have an AudioManager class that handles...
MLAPI - https://mlapi.network/ Converted an old project of mine from UNet/Mirror to MLAPI and so far it works great, love the fact you can have...
I've fixed the issue, and wrote a simple decal shader. For those that had the same issue as me. Change the texture's mode from White to Black.
I'm looking to overlay a Sprite/Texture/Decal onto a material's base Color/Texture, without the Color affecting the Sprite's own color. The...
Yeah it could definitely use some attention.
Just an update. I ended up using a custom script for transform syncing, using just SyncVars, and that fixed my issue with losing position/rotation...
Not entirely sure if this is UNet's fault, or possibly a problem caused by using UNet pro. Basically when I assign local authority of a vehicle...
I knew UNet was a bit bad, but I'm surprised just how bad it performed here. Hopefully the devs can sort things out.
Completed it. I always have a bit of trouble deciding my primary role when it comes to using Unity, and gamedev in general. Since I'm a 1 man...
Is there a way for me to combine hand painted terrain with TC2? For example, I want to be able to paint trails on the terrain, while keeping the...
This sounds really cool! Looking forward to the "New Launcher" as well, whatever that is. Here's Unity's chance to 1-up Unreal with their starter...
You've left this tab open, constantly refreshing, for the past 5 months? Jesus, Unity better hurry up. They don't realize they're ruining a life. :D
Sweet, can't wait to try the new version. Any hopes of getting documentation on how to use this during runtime?