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I found solution : Smaller number=higher density. Milos. [ATTACH]
Trees density problem. Hi, when I generate trees in TC1, trees density can be set to 1024 and the is possible to generate terrain like this :...
Hello guys, I'm on unity 5.2.3, I have 12 layers. Everything is working perfect. In my camera I have set rendering path as FORWARD. After...
Hello, I tried this fantastic asset and I love it. My only question is, if it is possible to record stereo from line in input? Thanks for any...
Gentlemen, please accept that this forum is about help, not about anger. Rage will not help anybody. Have a nice day - Milos.
Hi Seneral, thank you for your answer. Do you know some exact procedure how to do it? Tom, what is your opinion ? Thank you. Milos.
Hi Tom, I have project in Unity 5.2 with RTP 3.2 with 12 layers and everything is working fine. Now I removed RTP 3.2 from my project, I removed...
Hi, is it possible to set reflection of trees and objects around water for BONUS shader - ReliefPack/Watershader ? How to do it, please ?...
Thank You Gregzo , it is what I'm asking for and works good. Regards, Milos.
My issue is that I want to set these values on runtime, not in unity editor. Milos.
Hi, I bought Your nice Picker. Great work! I'm begginer and I need little help. I need to add 4 new values to Your TextPicker by c# script....
Hi, I'm wondering if W7MT can be used with Daikon Forge GUI system. https://www.assetstore.unity3d.com/#/content/10438 Thanks, Milos.
I hope finding this issue is little bit similar to finding The egg ;-) Milos.
Now I saw error : NullReferenceException: Object reference not set to an instance of an object ReliefTerrainEditor.OnInspectorGUI () (at...
Hi Tom, I would like o set some values for Heightblend AO, but in my project I have not available this item. what I need to set to have it...
Hi Tom, Go to Combined textures/special and save it before you export bundle with dependencies. This should solve problem. Yes, it solved...
Hi Tom, target platform is Windows. I moved forward and I have some info for You. When I loaded my assetbundle, terrain looks that Your shaders...
Hi Tom, I'm still no successful with my problem (start Your shaders after loading terrain as assetbundle to my project.) Can You be so very...
Hi Tom, thank You very much. I added it to my program. I traced RefreshAll function in debbuger to be sure that RefreshAll function passed. It...
Thank You for Your answer. I have no problem with textures. it is working fine. Only with shaders. Can You be so kind to show call RefreshAll()...