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THANK YOU:D Ran into this from inside a coroutine. Was able to fix it just by adding yield return new WaitForEndOfFrame(); before I modified...
[MEDIA]
64-bit Windows 10 using Unity 5.6.0f3 (64-bit) with target as PC, Mac & Linux Standalone and <DX11> I've recreated the project with just the...
Hi, I'm seeing a bunch of errors when I play LobbyScene and click "Create Game" or "Customize". Also no UI appears, but if I manually toggle off...
This would be amazing if only it could use the sprite pivot rather than the center of the sprite! In our isometric game using 2D sprites we...
Hi, I'm currently using an orthographic camera to render sprites in a 3D space. The camera is angled down for an isometric look, and I'm...
It seems the issue was due to the non-kinematic rigidbodies being inadvertently set to continuous collision detection (oops). After setting it...
[ATTACH] Physics is clocked under 10ms for most frames, then spikes sometimes above 500ms. It's actually quite hard to reproduce, but the spikes...