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While I don't have access to an iOS device so I can't test this personally, I've been told that on both an iPhone X and an iPhone 8 there are...
It'd probably be the best way to only have to make everything once and have everything be reusable, just make the single player mode(s) run as a...
Even if you have one instance sending data to another instance on the same PC, you can have anywhere near as much as one frame of lag (imagine if...
Looks like I figured it out. I was right in using AudioSource.timeSamples, seems it's quite a bit more accurate than just setting the time value.
It's not that I want the track to play in reverse (I've got another sound effect for that), it's just that I want to be able to set the position...
I'm trying to create a rewind effect of sorts for my game, and I'd like to be able to rewind the audio to a second or so before and play it from...
[MEDIA] I have no idea where to start on creating that effect (the effect in question is the "wobbles" that get sent down the tail of the note).
I have a single sprite that I'm using multiple times with different colors to differentiate them, and those colors need to be a bit brighter. I...
AFAIK, older GPU's don't support bigger textures. Which means that either they won't load or you'll get a crash by trying to force it (not sure...
http://i.imgur.com/78wBXjU.png As you can see in the image above, I'm trying to pretty closely emulate Guitar Hero. My problem is with the...
So I attempted Method 1 (I have no idea how to do Method 2), and ended up with a decent looking RenderTexture which I found a shader to apply an...
http://i.imgur.com/wM2J2MC.jpg I'm trying to replicate the effect you see at the end of the note track in this image (it's from Guitar Hero...
Clients can only send Commands through objects that they own. To own an object, that object needs a NetworkIdentity component attached along with...
The first thing you need to realize, is that players cannot send data directly to other players. It has to through the server. You can use...
You'll have to find some way to force people to update in order to keep playing then. Just block them out of whichever modes unless they have the...
Basically you'll want to do what they've been doing on current gen console games recently (which is what you did say in your post), have everybody...
Typically nowadays you don't want one client to be able to access details about another client, because that can lead to some pretty nasty stuff...
Hamachi is software that makes an attempt to create online LAN networks, correct? All you need to do is make your game work on LAN, and you'll be...
The server usually has authority over everything, and seeing how a "host" is a client running on the server that gives that client authority over...
Probably somewhere, but unless you're making every little thing it's own message class I doubt you'll have a problem. I'm mainly saying that from...