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This is really cool. Only hitch- if I use an image with alpha (say, a PNG) then the AO is inverted and sometimes the normals appear to be based...
@Adam Buckner: Kept messing with this tutorial as a base. This resulted :) Once again, thank you very much for providing such a clean-cut...
Thanks for the post! I've already fixed up some of the basic issues with MonoDevelop and I've tried out Visual Studio integration; I like the...
And on the spelling stuff... shouldn't that have failed to compile at all? Because it compiled... it just never did stop the wave generation....
Sure thing. This is one of the things I tried: IEnumerator SpawnWaves () { if (!gameGoing) yield break; yield return new...
@Baer: That code from the final page of the project compiles fine, but when tested, it didn't ever break, regardless of the state of gameOver, at...
Yes, I know, that's not a terribly professional title... but frankly, it describes my feelings about using MonoDevelop for more than a few...
Hey, great tutorial! Just came back to Unity after a hiatus of almost a year working with another engine, zoomed through this without much of...
Will it work on a Web build? Oh, and also, it'd be darn nice to have a level-select UI as well; it's probably general enough, and for a lot of...
Great job, very fun!
Hi. Wonderful intro; was really looking forward to playing it... but... 1. It's not responding properly to key controls. It says, "hit A", and...
Hey, sorry I wasn't clear enough. $2000 sounds like a reasonable proposition for a rough (i.e., not final quality, in terms of lights, decals,...
I'd say that $2000 is probably reasonable as a starting point for a rough test map, not a finished product, but it's difficult to judge. But it's...
Hey, this is a really great-looking package! I love the demo, it'd be useful as a starting place for so many things :-) A few questions: 1. I...
I've been following this guy's progress for some time now; personally, I'm not sure who's going to get the last laugh. I sent them a fairly...
+1; I think that was one of the first things I ever saw in a game that was genuinely frightening, in a movie-like way.
The game looks very interesting and fun! Can it be played over the Internet with other people?
Awesome little game, great job :-D
It would be nice if we could aim upwards.
Wow... I'm surprised this hasn't gotten more attention: http://www.youtube.com/user/maroonedione#p/a/u/0/o06S5_AP7ZU @Warby: superb work! Best...