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Thanks for the informative reply, that's super useful :)
What's the best method for making a single AudioStream component output to multiple audiosources simultaneously? I have an object with both an...
It's been a long time since I "fixed" this but iirc I found that if I created a simple scene with just the fog volume in, it worked correctly. So...
Map Maps is still very high on my 'to buy' list so hoping it stays maintained but yes - life happens :) Best of luck with the move!
I'm also interested in getting an answer to this. Is there any official info on HDRP Switch support? There's a few HDRP features I'd love to...
I'm having an issue combining the wetness effect with geometry created by EasyRoads3D. Ripples etc all appear correctly, however the droplets...
I'm having trouble adding Indirect Instancing support to an Amplify Shader Editor shader. I followed the instructions on the website: I copied...
Hey Raoul, Sorry to bother you again! New question: is there a way to make the size of marker handles scale based on the scene cameras distance...
The dynamic motorway on / off ramps. Also I believe crossings will have splines in 3.2? I have another question: is there a way to disable or...
Hey Raoul, Do you know when 3.2 is likely to be released? There are a few features in it I'd love to use on a project I'm working on at the...
I don't know if Wright contacted you but the MM2.0 alpha is on Gitlab and if you PM Wright your MM receipt you can get access to it! Also I'll be...
@r618 Thanks for the fast response! I really appreciate you taking a look at the issue so promptly :) I commented out the whole sound.getTag...
A few weeks I updated my copy of audiostream only to find it introduced some *huge* performance spikes. I tried updating again to the new version...
Hey Tomas. I've found an issue when using a 2 sided transparent material in VR. For some reason in this mode, the material will appear moved to...
Confirmed, b13 has fixed the physics spike issue in my project.
Hey! I've been using Audiostream for a while on multiple projects and love it - such a good plugin! One small issue - if I switch my project to...
I'm very interested in purchasing EasyRoads for procedurally generating road networks at runtime. One question I have; is it possible to use the...
I noticed that Unity have a compatible port of Triangle.net on their github. However there's no documentation on how to use the API and searching...
This video no longer seems to exist. Any chance it could get re-uploaded?
Hi - first off, thanks for making this asset free, I've been getting a lot of use out of it and really appreciate the work you've put into it....