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Hi, using your included terrain DEM assets (e.g., Assets/GIS Tech/GIS Terrain Loader/Resources/GIS Terrains/SAS.Planet/Island/Island.tif) as well...
Well, I don't suppose I can provide a complete solution remotely, but it sounds like you want to put something like this in the gun's script?...
> Yeah, the only one that really has any real support is $4000 I'm actually OK with that; $4000 is small fries for inclusion in a grant in my...
Really great to see new life in this asset! I have wanted to use it for ecosystem simulation for a very long time.
Outstanding, this is good to know. I'm using [whatever voxel terrain gets regular support] as part of an ecosystem simulator, and I have had to...
Is there any voxel smoothed terrain solution that is still supported? TerraVol is abandonware, Ruaumoko is abandonware...
How about Unity 5.x support? I am ready to buy this but received a compatibility warning from the U3D asset store interface.
Hi, Eli, You're going to need more than just the Ruaumoko scripts and indeed more than mine to generate a procedural town. Ruaumoko handles the...
It seems as though Bens1984 has moved on from the package [temporarily?]... Have any of you other Ruaumoko users been able to find / fix a bug...
Congratulations on reaching the Asset Store, entro_p! A few questions to help me understand your development roadmap. Do you plan on building in...
Hi, Sogeking! I just played the live web demo of your VR asset package using an Oculus Rift (dev kit version, so, low resolution). Does your...
I'm not too troubled by it, @bens1984; as you've said, its already on the roadmap and you've been hammering away faithfully for awhile now....
Hmm. I appear to be encountering a few bugs with Ruaumoko lately: The first bug is a familiar one: seams between voxel cells between LOD levels...
So, earlier I asked: Dr B replied: And here's my code, fully functional and tested as of 2013-12-3, but a naive brute force approach. Hope it...
I am full of turkey, cranberries, and Ruaumoko ideas.
I'm getting a "Assets/Plugins/Plugins/MarchingCubes.cs(326,38): error CS0117: `Loom' does not contain a definition for `RunAsync'" error after...
Oh SWEET MERCY release this before Thanksgiving break so we can break^H^H^H^H^H I mean play with multithreading. <3
Right, so Ruaumoko is tremendously fun to work with. Have been having a blast these weeks. I hope other folks are too. Question for Ruaumoko...
My apologies to you, zephren, I truly did not mean to offend with that post. I hope that the upcoming documentation from Bens1984 helps to...
Bens1984: A few quick documentation questions-- for RuaumokoTerrain.cs, the cellSize variable is expressed in units of unities (meters), right?...