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win10, Unity 2017.2.0p4 (64-bit), v2 -> builded with no problems
[MEDIA] made with Vehicle Combat Radar
Unfortunately cant reproduce those bugs with 4.1a.913 (11 Dec) version and older as all(terrain and 3d primitives) objects in scene are...
[ATTACH] Object transparency is fixed. In VR there is 2 issues so far: 1) got 2 errors - TerrainData is missing splat texture 0(moss), make...
Fresh project, Win 10, Unity 2017.2.0p3 (64-bit), trueSKYAlpha-Unity5.6-4.1a.901-Win32_x64, Oculus Rift CV1, Single Pass Render, Rendering Color...
trueSKYAlpha-Unity5.6-4.1a.897-Win32_x64, Oculus Rift CV1, DX11, Rendering Color Space: Linear. Got terrain transparent and every other object....
ok guys v1.04 do not work, use v2 instead.... seems legit
Hey unity, PostProcessing v1.04 , VR(single pass) Win10 Unity 2017.2.0p3 (64-bit) do not work! Merry Christmas.
Hello everyone. I have problems with v1.04 and VR(single pass) under Win10 Unity 2017.2.0p3 (64-bit) i can see a black screen only when...
yes! Everything is cool. Updated my project and tested.
trueSKYAlpha-Unity5.6-4.1a.897-Win32_x64 , fresh project works good so far...
Well just build the broject. I have Access Violation crash for every truSky versions since 15 november or even earlier, so i use older version......
[MEDIA]
http://coub.com/view/ztutl
Guys how can i disable rain effect? Please
[ATTACH] - trueSKYAlpha-Unity5.6-4.1.504-Win32_x64.unitypackage - Unity 2017.1.0f3 (64-bit)
Since version 4.1.485 (21 Jul) Cant import trueSky into new project... Also there is a big file size difference after that version. Unity...
Hello, everyone! I am using Post Processing Stack and having some issue with bloom and TrueSky sun. If bloom is enabled and radius is bigger then...
Gentlemans, what should i fix in GlassStainedBumpDistort.shader // Per pixel bumped refraction. // Uses a normal map to distort the image behind,...
Seems like shader does not work as intended even with #if UNITY_SINGLE_PASS_STEREO i.uvgrab.xy = TransformStereoScreenSpaceTex(i.uvgrab.xy,...