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Hi, I am currently running into an error when trying to build IL2CPP to output to ARM64 (64bit) Android build. I have tried moving the project...
I am trying to load Sprite or even a number of SpriteAtlas via AssetLabelReference. I keep running into errors when loading via the Addressable....
Hi @Novack, love the app so far. I'm wondering how I can establish multiple connections in one scene. My game wants to pull data from multiple...
It would be nice to have a way to get the Texture2D from the UM_Camera when you call SaveScreenshotToGallery() , maybe a delegate. Not sure if it...
can you detail what parameters you want to edit in realtime?
This might seem like a silly question, but is this scene included in the Examples folder of the Marmoset Skyshop unity package? [attach]
Hi pabu, Just going to ask again, any chance of open sourcing your little project. Don't think anything better is going to come anytime soon.