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would you take a large performance hit if you let's say, use 1 camera to render 4 objects and another camera to render another object on top of...
scale the unity game screen to be the same size as the Ipod screen resolution. just debug screen.width and screen.height and scale it until the...
I'm working on the UI of my game, and after reading about the optimization of OnGUI and Unity GUI's optimization, I became worried about using...
put the window in OnGUI
might want to use Time.deltatime instead of time.time
save the position of the enemy at the time of the fire, and then if it hits, compare the enemies position to your position and your rotation.
wouldn't that just return another shallow copy? :isconfused:
I figured, I tried a method I found on google, this: public static T DeepClone<T>(T obj) { using (var ms = new MemoryStream()) { var...
still only gave me a shallow copy (a reference to the original object.) I'm still looking for ways to do a deep copy.
rather than using a trigger, it's more accurate to just raycast between the bullet's position and it's last position. the collision detection is...
I created a variable character, holding the class characters, and then I made it equal to an element in an array of characters called...
bump
so, I need a special shader for my game... specifically a cutout shader with a second map for an additional alpha layer. now you might be...
it depends, sometimes connecting intersecting geometry to the main geometry actually creates more triangles especially if the geometry are of...
edit the alpha channel with photoshop, GIMP, paint.net, etc.
adding a gui texture to the center of the screen?
hi. I turned on override for webplayer for my textures to reduce the file size for my webplayer, however, the resolution of the textures in the...
use a proxy object and then align the rotation to that of the proxy.
>.> well thanks, didn't know that instantiate couldn't cast to rigidbody and that I needed to cast it to transform instead.
I'm apparently getting a null reference exception on a variable which was filled on the line before, how the heck is this happening? O_o using...