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Been there too. I am not a master hairdresser but it should get everyone started. [ATTACH] [ATTACH] [ATTACH]
This will probably get you a litte step closer...
Thanks, i added my suggestion to the roadmap.
Thanks, ignoring the cached values will help. I was referring to the manual about the consoles functionality, but i does not contain any further...
Hello, I have several scenarios where I don't want the values to be written to the user's drive, or for them to have access to them and be able...
Hi what happend to disabling the cache (and with it offline play)? Use case: Someone writes the next gen AI and after a while it goes rouge an...
Hi there, can someone help me with the hair demo workflow? How do the Mapped Direction and Parameters Textures work? What do the map channels do?...
Can anyone give a tip on how the Mapped Direction/Parameters Textures work and what tools can be used to create them?
Hi, there is chapter 6. Calculate Mask Using Script in manual wich i find a little misleading since it is about getting the mask. But how can i...
int seed = Mathf.FloorToInt(UnityEngine.Random.value * int.MaxValue);
@SoftwareGeezers This is the same problem as above, you can use the -AuthProfile option.
Unfortunally i am not able to set up a minimum bare project with proper debugging. Here is how to recreate the error: Unity 2021.3.1f1 with AR...
PC - Point Cloud. Thing is that tracking has become that stable, that i cant tell a difference with Point Cloud Manager on or off. I remember a...
Hello! Please forgive me if this is obvious or covered elsewhere. I just want to place my game world (anchor, not attached to plane) and from...
Maybe related. When using Destroy(anchor.gameObject) as suggested, eventually, at some point the error below gets thrown once for every Anchor...
Hi, launching several instances of the built executable in order to both host and join a game triggers ConnectStatus.LoggedInAgain: "Connection...
Hi, a subscription is not an option at my company, will there be package releases?
Hello, how do i fix this error, appeaing after importing the Multiplayer package? Im using the HDRP pack too. Assets\Aurora FPS Engine\Base...
I ended up reinstalling the whole editor
We need to uninstall not delete. In my case the NDK failed to install and i need to reinstall it, deleting it doesn't unregister it from unity hub...