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good question, I like to know also.
same here, crashes from: [libunity.so] GfxDeviceVK::UploadUnusedBufferResource(vk::BufferResource*, void const*, unsigned int, unsigned int)
Thanks I'll make this change to the cpp file and will submit a new build today, using Google's Dynamite security... I'll back here after a few...
can you share your libil2cpp or guide us on how to make the edit and re-export?
I'm getting a lot of "[libil2cpp.so] Image.cpp - il2cpp::eek:s::Image::GetELFImageBuildID()" crashes.. This may have to related to this fix??...
Unity seems to be rethink everything: https://www.eurogamer.net/unity-backtracks-slightly-on-plans-to-charge-developers-for-game-installs And...
waiting for it!
#vergonha :mad: Taylor Swift already knew that... [IMG]
This should be a problem caused by this "fix": https://forum.unity.com/threads/exceptions-after-uum-30243-fix.1465151/ I'm testing right now...
This may be causing problems with Unity Purchasing's package too......
There's a new version of the package (4.9.4), but it doesn't fix these problems......
unfortunately, this thread fixes another problem... and now I'm seeing this error: No such proxy method:...
I've just use your trick to copy the entire package folder, change the .cs and it works... Unfortunately, now I'm getting the following error:...
Why it's taking so long to fix it? Just a simple package update will solve this.
Any news? Can you please post the link for the issue tracker here so we can follow it? I'm trying your fix to move the package to the...
same here
same here 2022.3.4f1 LTS I've also used with no success:...
same problem here
It will be nice if Unity add support for Amazon CSV (very similar to GooglePlay CSV) and for the new AppStore connect in-app upload method using...
I'm missing the Add Project option... Sometimes I want to add a project to the hub, select desired platform, and don't auto open it... Also, when...