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what i want to do: when client A presses a button, i want a child of the player character to become active for a short time. what works so far:...
when i want to connect my perforce repo i get this message: "Repo is not accessible. Please check your URL and repo settings." is there any other...
hey @hypeNate thanks for the link. unfortunately it is a no go for me... i moved away from git because i struggled with it for years. with...
i just want to express my frustration about the perforce situation. i kept my unity pro license because i thought the cloud build will be an...
i am starting to feel really ripped off after i bought unity 5 pro early on. the asset store level 11 is "nice" but after trying out cloud builds...
that is great! i am a bit worried about the memory problem he is addressing though. is there a cleaner solution maybe?
maybe my keywords are wrong... i did not find anything with the search. currently i have a character that i animate with keyframe animations. all...
i do not want 3d colliders. i just want to detect if there is for example a button under my mousecursor. i added 2d boxcolliders to my gui items...
when i used ngui, i used raycasts a lot to detect what gui elements are "under" my mouse. how can i do that with the new gui system since there is...
hey everyone, i currently a vertical layout group that i use as scrollable list. now i want to drag items out of that list to another place. so...
if you are not happy with monodevelop just use another editor. unity3d does not care in which tool you write your code. visual studio is great...
"loadlevelname" does not exist. what is your goal?
"Change blah.Add(key, value) to blah[key] = value; The former throws an exception when adding a duplicate key, while the latter doesn't." => i...
afaik apple tests it on all ios versions you specify. usually it is enough to support the last one since apple users update very early compared to...
pro tip of the day: google the error message. for example:...
does not surprise me. i guess one of the next unity updates will support ios7.
anti-piracy tactic #1 should be: -) do not care about piracy there is no way to prevent it other than what blizzard does => require a steady...
i don't think that this is possible. usually you create a lock screen in your app for your app. this you can trigger whenever you want to. check...
the error tells you the problem: "System out of memory!" you seem to need more ram in your machine.
i recommend you look into tools like ngui or other 2d tools that offer atlas support. doing uv stuff on your own can be time consuming. 115 draw...