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I'm trying to learn the whole new DOTS stuff, trying to stick to 'pure' ecs as much as I can. But also one of the takeaways that I'm trying to...
Thanks for this idea. I lost myself in a rabbit hole of Wikipedia, so that’s cool. I’ve implemented a version of this. Now I just need to generate...
This is an interesting topic, and I think quest’s hand tracking is causing a lot of people to start thinking along these lines. I’m for sure in...
This very much is not the right place to post this. And you've given less than the bare minimum amount of information on what the actual problem...
Count me among the number who loves overcooked for their couch co-op. Also Crawl is pretty great for it. I do agree that the high speed...
I for somehow missed the one on motor disabilities. Wups!
Instead of Design for Disability, I'd like to push people to Design for Accessibility, instead. This covers the same stuff, but also covers things...
I think it also depends on what *kind* of horror you're looking for. I wager a decent psychological horror could be made using cell shading and a...
10 minutes is not a lot of time to play a game. Unless the whole point you are trying to get across with your game is that the mechanics vary...
I'm looking for some suggestions for ways to infer what the player's "forward" vector is in a room-scale 360 experience. I'm not currently worried...
I would like to push against the idea that player's don't like to think anymore, but all I have are localized anecdotes. Puzzle games and puzzles...
FreeCell? Do people really still play this? Does this game really actually exist outside of the packaged-with-old-windows version? What level of...
Well first of all, option 10 is clearly the worst. Don't pick that one. Just because Stardew Valley exists, doesn't mean your game can't also. I...
I think the general best practice is to not paste stuff to the player's face if you can avoid doing so. Depending on the game you're making, it...
Sea of Thieves is sort of this. You don't lose the fancy sails or new hull you put on your ship when it sinks. You don't lose your fancy clothes...
I did go to the green side. I ran all over the damn place, lol. I did not see a prompt, but I just clicked through again and noticed it. I think...
not sure if I'm just not "figuring out" how to play, but I keep spawning in a large, flat, square area with no obvious way out. No letters to...
The idea is that interactions with the world around you will be driven by the data stored in this graph. So let's take the above example, re:...
I'm planning a game where a Big Brother type entity keeps track of the things you do, as well as information about how you do it. For example, if...
I like the deflection idea a lot, especially with it being the same button as attack. It allows you to re-use a mechanic in an interesting way....