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You can add a custom extension. This works like a charm for me 1. Create the below class "CinemachineExtensionLayerMask" 2. Click the "Add...
I am a Unity Certified Professional Programmer with experience in 2D and 3D games. I have shipped titles to Steam and itch.io and while I am tech...
What you are trying to do is good programing practice, but I'm afraid Unity's serialization does not support subclasses. I was met with the same...
I am using V 2.1.0 in Unity 2020.1.6f and I have noticed some minor issues. There seem to be quite a few missing and broken prefabs. e.g....
I like this approach. It keeps the PlayerController and GameController more modular as they don't need to be aware of the SECTR modules. I have...
Thanks for the fast reply. I wrote some crude code in my GameController to implement your suggested algorithm. This actually stops any sectors...
I have an issue where I spawn the player that has components SECTR_Member and SECTR_NeighbourLoader. The Sector then streams in, but the player...
I am trying SECTR Stream for the first time in a test scene using Unity 2018.3.0f2 I have setup my Sectors and Portals as shown in the...
Do you provide support for 2D eyes? i.e. Manipulating texture offset on a material on a SkinnedMeshRenderer . If not, would you be interested in...
Will SUIMONO 3.0 have support for effects like this? https://twitter.com/minionsart/status/1048205560141832193
Is there an update on this? When can we expect a new version on the Asset Store?
This is because the trees are not setup as Unity Trees or SpeedTree prefabs. They're just meshes. As such they cannot be used with the terrain...
I am creating an editor with 2 x panels. 1 x list panel (leftPanel) and 1 x node panel (rightPanel) aligned horizontally. I want to set the...
I believe I am most of the way there, but the height of the ListView seems to remain 0 even after applying styles VisualElement root =...
I am experimenting with adding a scrollable list view that handles to selected items to update another VisualElement (Master/Detail view). I'd...
Unistorm 3.0 is in Beta and they are hoping to release at the end of July
Are you thinking of adding support to generate quadruped ragdolls? Hopefully this would use the FinalIK quadruped IK
I am using the Camera as an observer, not the character. This is because the camera can be detached from the player and move independently in...
Is there a recommended practice for loading scenes and spawning player character dynamically. Most of the examples I have seen include the player...
Have you considered adding river/waterfall features like R.A.M - River Auto Material?...