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@Brady this is what I'm doing. The TextMesh is child of the list item. The reference isn't null. And it's working perfectly on the Mac. But if I...
@Brady "listItem" is a subclass i have written. "info" is a global TextMesh in my subclass. It worked 3 months ago on the device. If this is not...
thx it working now. I have another problem: for(var i : int = 0; i< anzahlAuftrage; ++i) { var li : UIListItem; li =...
I have a problem startin a new ScrollList with the new version. I have only one UIManager and one ScrollList in my scene. I get this error: "You...
what about an Adwhirl Plugin(http://www.adwhirl.com/) and tapjoy Plugin (https://www.tapjoy.com/)??
Hi, how do you drag your camera in 2D with your finger? Somebody developed something like this?
ok so in my first scene i will do this if(PlayerPrefs.GetInt("gamecenter") == 0 GameCenterBinding.isGameCenterAvailable()) { //Authenticate...
i have some problems: I'm checking at the Start Method of every scene : if(GameCenterBinding.isGameCenterAvailable()) {...
You dont have to change for examples the size of colliders? Only replacing the graphics is the way to go?
i switched from unity iphone pro 1.7 to unity 3.0. I tried to compile my game now and i get 34 errors:...
What happen if i make something like this: "Submit the app's release date as May 9th and bump it up to the 21st when apple notifies me that the...
is it necessary to multiply the smoothTime or velocity value of the smoothDamp function with time.deltaTime? Or is it time independently?
good idea :-) thanks
GameCenterManager is only in my MainMenu scene as a prefab and it will survive when i change scenes because of the function DontDestroyOnLoad ()....
thanks a lot for your help. I have another problem. in my GameCenterManager Script in the mainmenu i make this: function Awake () {...
what do you mean with subscribe? Should i ask in update if(GameCenterManager.playerAuthenticated){do something}
Im doing this in my Start() function to show the game center button. The problem is the the button is not showing when you enter the scene because...
Is the best way to call OnApplicationPause and change the game in pause mode. After the push notification is closed OnApplicationPause() will be...
some beta testers have problems with login in with game center. If they want to log in the game crashed. But it doesnt happen for everyone
thanks it working.... i have an automated overall category, what exactly does it do? Sum up all categories?