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Our full focus at this time is delivering a stable, publicly available version of Unity which supports Apple Silicon & Universal Apps. We...
Appreciate the use cases and feedback shared on this thread. I will circle back with the team internally and re-evaluate the messaging &...
I have updated the header post with the versions which have landed with fixes. We do not patch development streams (e.g. 2019.2) so if you are...
Apple has implemented additional privacy policies for apps targeting children. These policies have started to take effect starting January 21,...
Google provides a method to get working older NDK's for Catolina if you download specifically using Android Studio SDK Manager. You can find...
Only Google can sign their own binaries. At this time we do not have an ETA if/when they will sign older NDKs. Starting with later NDK's we have...
This is on the roadmap, including ability to simulate newer use cases like fold/unfold on those newer foldable displays. This is not our highest...
The simulator will accurately report the screen DPI so for example things like Unity Canvas Scalar will properly reflect the DPI and any user...
Make sure you have turned on 'Preview Packages' by pressing the Advanced menu button, see screenshot below: [ATTACH]
Unfortunately we cannot in this case. To build this feature we had to make some changes to some core Editor code which allows us to inject a...
This appears to be an issue that that version of Clang for NDK r16b was not signed which under new OSX rules is prevented from running. If you...
Confirmed with Google you would indeed need to drop x86 in order to be compliant with their 64bit requirement.
The motivation behind Google's policy change here is to ensure the Play store content is upgraded to support ARM64. However I will reach out to...
Hi Everyone, If you can either post here or PM me your App ID I am seeing what I can do on my side to accelerate the review of apps which have...
I apologies this is how it left you feeling. My intent (perhaps incorrectly) is that I wanted that thread to end on an actual answer since people...
Hello Community, I wanted to share that Apple has released an article where you can read more about the changes in iOS 12 which many of you have...
There are a number of screenshots posted if you follow the link to the documentation at the top. Also, you do not need Android studio. You need...
Thanks for the specific feedback, we are looking into this right now. We have shared this project with Apple. In addition it could be impacted...
Would you be able to share your project with us so we can review the memory usage with Unity and Apple engineers? Please PM me so we can...
Update: We have confirmed on our side that applications now behave consistently (when testing with iOS 12 Beta 4 & Beta 5) vs iOS 11 and older in...