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Double check you don't have an old apk or aab active on your test tracks in the Google Play Console. The easiest way to know is to carefully read...
Google requires an update. I cannot install the latest level play sdk into my project. I thought I'd run a test and install it into a blank...
I can't seems to get a blank project with ironsource and the unity ads adaptor to resolve. And i get the same issue with ironsource and facebook...
Did you ever find a real solution to this?
Awesome, glad it’s useful to someone. :)
Hold shift But yeah, it’s mainly designed for xz interaction first. If your spline is heavily in the xy plane then you could try rotating the...
Bytebrew are good. I can’t say I understand their business model though
Yep, ultimately though, this is an issue inherent in physX. You will only be able to work around it, never solve it completely. there is another...
The only reliable fix for this I’ve found is setting the bounce of the ball to zero. This however results in a ball that does not bounce off walls...
custom hax? Do tell! Anything generally useful or just MRL specific, performance hax?
my splines aren’t on the asset store. You can grab em form github. https://github.com/AntonyJBlackett/Spline my splines aren’t really that fully...
Anyone using the latest and greatest Unity splines? I haven't had a look at the latest updates yet. I'm wondering if there's a market for me to...
Thanks for the feedback. Hope you find it useful moving forward
@angrypenguin Please share how you use the tool and any feedback you have. I'd love to know. One day I'll get the motivation to make some more...
Free to use for whatever you like. go nuts In fact this game just came out and it uses Simple Splines. It uses splines for AI path following. The...
Should all be acessable through SplineComponent.GetNode SplineComponent.SetNode I haven't looked at the code for a while so forgive me if that's...
I had a look at unity splines and was pretty disappointed with the API and functionality so at this time decided it wasn't worth the effort.
Unity Ads -> Mediation -> Level Play and all the documentation associated with these migrations are the most convoluted and confusing mess of...
Great feedback. I'm not one to use keyboard nav in unity so yeah, that's an oversight. I'll think about how to rectify those issues. The tube...
Is anyone using this tool? Does anyone have any feedback?